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IFV naming
system / UseOwnName
In 1.002, you fixed the naming of the Chrono Commando IFV and Psi Commando IFV
(they used to be called "Machine Gun IFV", in contradiction to
"SEAL IFV", "Tanya IFV" and "Boris IFV", and were
also confused with the GI, Conscript and Spy).
See the CnC Modding Encyclopedia entry
'UseOwnName' for details on how the IFV naming system works.
Now, the only units that don't result in "<passenger_name> IFV"
are:
1. Units that don't transform the IFV.
2. Engineers ("Repair IFV").
3. GI, Conscript, Spy.
The GI, Conscript and Spy result in the IFV being called "Machine Gun IFV".
It seems rather pointless to me to give special treatment to the weapon used by
these three units and so my immediate thought is to just set 'UseOwnName=true'
for them as well.
However, this does mean that an enemy who hovers their mouse pointer over an IFV
with a Spy inside will immediately know that it contains a Spy.
In Purple Alert, the Spy no longer transforms the IFV and the GI and Conscript
now result in "GI IFV" and "Conscript IFV".
What you do in your mod is up to you.
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