This page provides the additional artmd.ini, rulesmd.ini and soundmd.ini entries needed by the YR Terrain Expansion in order to display all the new animations. For more information about the YR Terrain Expansion, visit http://tx.cannis.net

Some of the entries listed below already exist in your
artmd.ini file and do not require editing - they are provided here as a reference for where to insert the new entries.


1. Find [WA01X] and then select ALL 'waterfall animation' entries.
Next, paste ALL of the waterfall entries provided below over the top of the old entries in your
artmd.ini file (the new entries REPLACE the old entries).
Then, do the same for the 'tunnel roof' entries.

2. Incorporate the
rulesmd.ini changes listed on this page.

3. Incorporate the
soundmd.ini changes listed on this page.


artmd.ini changes:

;Waterfall
[WA01X]
Theater=yes
Normalized=yes
LoopStart=0
LoopEnd=8
LoopCount=-1
Rate=320
Flat=yes
DemandLoad=true
ShouldUseCellDrawer=true
StartSound=WaterfallLoopEnd

;Waterfall
[WA02X]
Theater=yes
Normalized=yes
LoopStart=0
LoopEnd=8
LoopCount=-1
Rate=320
Flat=yes
DemandLoad=true
ShouldUseCellDrawer=true
StartSound=WaterfallLoopMid

;Waterfall
[WA03X]
Theater=yes
Normalized=yes
LoopStart=0
LoopEnd=8
LoopCount=-1
Rate=320
Flat=yes
DemandLoad=true
ShouldUseCellDrawer=true
StartSound=WaterfallLoop

;Waterfall
[WA04X]
Theater=yes
Normalized=yes
LoopStart=0
LoopEnd=8
LoopCount=-1
Rate=320
Flat=yes
DemandLoad=true
ShouldUseCellDrawer=true
StartSound=WaterfallLoopEnd

;Waterfall *TX*
[WA05X]
Theater=yes
Normalized=yes
LoopStart=0
LoopEnd=8
LoopCount=-1
Rate=320
Flat=yes
DemandLoad=true
ShouldUseCellDrawer=true
StartSound=WaterfallLoopEnd

;Waterfall *TX*
[WA06X]
Theater=yes
Normalized=yes
LoopStart=0
LoopEnd=8
LoopCount=-1
Rate=320
Flat=yes
DemandLoad=true
ShouldUseCellDrawer=true
StartSound=WaterfallLoopMid

;Waterfall *TX*
[WA07X]
Theater=yes
Normalized=yes
LoopStart=0
LoopEnd=8
LoopCount=-1
Rate=320
Flat=yes
DemandLoad=true
ShouldUseCellDrawer=true
StartSound=WaterfallLoop

;Waterfall *TX*
[WA08X]
Theater=yes
Normalized=yes
LoopStart=0
LoopEnd=8
LoopCount=-1
Rate=320
Flat=yes
DemandLoad=true
ShouldUseCellDrawer=true
StartSound=WaterfallLoopEnd

;Waterfall *TX*
[WA09X]
Theater=yes
Normalized=yes
LoopStart=0
LoopEnd=8
LoopCount=-1
Rate=320
Flat=yes
DemandLoad=true
ShouldUseCellDrawer=true
StartSound=WaterfallLoopEnd

;Waterfall *TX*
[WA10X]
Theater=yes
Normalized=yes
LoopStart=0
LoopEnd=8
LoopCount=-1
Rate=320
Flat=yes
DemandLoad=true
ShouldUseCellDrawer=true
StartSound=WaterfallLoopMid

;Waterfall *TX*
[WA11X]
Theater=yes
Normalized=yes
LoopStart=0
LoopEnd=8
LoopCount=-1
Rate=320
Flat=yes
DemandLoad=true
ShouldUseCellDrawer=true
StartSound=WaterfallLoop

;Waterfall *TX*
[WA12X]
Theater=yes
Normalized=yes
LoopStart=0
LoopEnd=8
LoopCount=-1
Rate=320
Flat=yes
DemandLoad=true
ShouldUseCellDrawer=true
StartSound=WaterfallLoopEnd

;Waterfall *TX*
[WA13X]
Theater=yes
Normalized=yes
LoopStart=0
LoopEnd=8
LoopCount=-1
Rate=320
Flat=yes
DemandLoad=true
ShouldUseCellDrawer=true
StartSound=WaterfallLoopEnd

;Waterfall *TX*
[WA14X]
Theater=yes
Normalized=yes
LoopStart=0
LoopEnd=8
LoopCount=-1
Rate=320
Flat=yes
DemandLoad=true
ShouldUseCellDrawer=true
StartSound=WaterfallLoopMid

;Waterfall *TX*
[WA15X]
Theater=yes
Normalized=yes
LoopStart=0
LoopEnd=8
LoopCount=-1
Rate=320
Flat=yes
DemandLoad=true
ShouldUseCellDrawer=true
StartSound=WaterfallLoop

;Waterfall *TX*
[WA16X]
Theater=yes
Normalized=yes
LoopStart=0
LoopEnd=8
LoopCount=-1
Rate=320
Flat=yes
DemandLoad=true
ShouldUseCellDrawer=true
StartSound=WaterfallLoopEnd

;Waterfall
[WB01X]
Theater=yes
Normalized=yes
LoopStart=0
LoopEnd=8
LoopCount=-1
Rate=320
Flat=yes
DemandLoad=true
ShouldUseCellDrawer=true
StartSound=WaterfallLoopEnd

;Waterfall
[WB02X]
Theater=yes
Normalized=yes
LoopStart=0
LoopEnd=8
LoopCount=-1
Rate=320
Flat=yes
DemandLoad=true
ShouldUseCellDrawer=true
StartSound=WaterfallLoopMid

;Waterfall
[WB03X]
Theater=yes
Normalized=yes
LoopStart=0
LoopEnd=8
LoopCount=-1
Rate=320
Flat=yes
DemandLoad=true
ShouldUseCellDrawer=true
StartSound=WaterfallLoop

;Waterfall
[WB04X]
Theater=yes
Normalized=yes
LoopStart=0
LoopEnd=8
LoopCount=-1
Rate=320
Flat=yes
DemandLoad=true
ShouldUseCellDrawer=true
StartSound=WaterfallLoopEnd

;Waterfall *TX*
[WB05X]
Theater=yes
Normalized=yes
LoopStart=0
LoopEnd=8
LoopCount=-1
Rate=320
Flat=yes
DemandLoad=true
ShouldUseCellDrawer=true
StartSound=WaterfallLoopEnd

;Waterfall *TX*
[WB06X]
Theater=yes
Normalized=yes
LoopStart=0
LoopEnd=8
LoopCount=-1
Rate=320
Flat=yes
DemandLoad=true
ShouldUseCellDrawer=true
StartSound=WaterfallLoopMid

;Waterfall *TX*
[WB07X]
Theater=yes
Normalized=yes
LoopStart=0
LoopEnd=8
LoopCount=-1
Rate=320
Flat=yes
DemandLoad=true
ShouldUseCellDrawer=true
StartSound=WaterfallLoop

;Waterfall *TX*
[WB08X]
Theater=yes
Normalized=yes
LoopStart=0
LoopEnd=8
LoopCount=-1
Rate=320
Flat=yes
DemandLoad=true
ShouldUseCellDrawer=true
StartSound=WaterfallLoopEnd

;Waterfall *TX*
[WB09X]
Theater=yes
Normalized=yes
LoopStart=0
LoopEnd=8
LoopCount=-1
Rate=320
Flat=yes
DemandLoad=true
ShouldUseCellDrawer=true
StartSound=WaterfallLoopEnd

;Waterfall *TX*
[WB10X]
Theater=yes
Normalized=yes
LoopStart=0
LoopEnd=8
LoopCount=-1
Rate=320
Flat=yes
DemandLoad=true
ShouldUseCellDrawer=true
StartSound=WaterfallLoopMid

;Waterfall *TX*
[WB11X]
Theater=yes
Normalized=yes
LoopStart=0
LoopEnd=8
LoopCount=-1
Rate=320
Flat=yes
DemandLoad=true
ShouldUseCellDrawer=true
StartSound=WaterfallLoop

;Waterfall *TX*
[WB12X]
Theater=yes
Normalized=yes
LoopStart=0
LoopEnd=8
LoopCount=-1
Rate=320
Flat=yes
DemandLoad=true
ShouldUseCellDrawer=true
StartSound=WaterfallLoopEnd

;Waterfall *TX*
[WB13X]
Theater=yes
Normalized=yes
LoopStart=0
LoopEnd=8
LoopCount=-1
Rate=320
Flat=yes
DemandLoad=true
ShouldUseCellDrawer=true
StartSound=WaterfallLoopEnd

;Waterfall *TX*
[WB14X]
Theater=yes
Normalized=yes
LoopStart=0
LoopEnd=8
LoopCount=-1
Rate=320
Flat=yes
DemandLoad=true
ShouldUseCellDrawer=true
StartSound=WaterfallLoopMid

;Waterfall *TX*
[WB15X]
Theater=yes
Normalized=yes
LoopStart=0
LoopEnd=8
LoopCount=-1
Rate=320
Flat=yes
DemandLoad=true
ShouldUseCellDrawer=true
StartSound=WaterfallLoop

;Waterfall *TX*
[WB16X]
Theater=yes
Normalized=yes
LoopStart=0
LoopEnd=8
LoopCount=-1
Rate=320
Flat=yes
DemandLoad=true
ShouldUseCellDrawer=true
StartSound=WaterfallLoopEnd

;Waterfall
[WC01X]
Theater=yes
Normalized=yes
LoopStart=0
LoopEnd=8
LoopCount=-1
Rate=320
Flat=yes
DemandLoad=true
ShouldUseCellDrawer=true
StartSound=WaterfallLoopEnd

;Waterfall
[WC02X]
Theater=yes
Normalized=yes
LoopStart=0
LoopEnd=8
LoopCount=-1
Rate=320
Flat=yes
DemandLoad=true
ShouldUseCellDrawer=true
StartSound=WaterfallLoopMid

;Waterfall
[WC03X]
Theater=yes
Normalized=yes
LoopStart=0
LoopEnd=8
LoopCount=-1
Rate=320
Flat=yes
DemandLoad=true
ShouldUseCellDrawer=true
StartSound=WaterfallLoop

;Waterfall
[WC04X]
Theater=yes
Normalized=yes
LoopStart=0
LoopEnd=8
LoopCount=-1
Rate=320
Flat=yes
DemandLoad=true
ShouldUseCellDrawer=true
StartSound=WaterfallLoopEnd

;Waterfall *TX*
[WC05X]
Theater=yes
Normalized=yes
LoopStart=0
LoopEnd=8
LoopCount=-1
Rate=320
Flat=yes
DemandLoad=true
ShouldUseCellDrawer=true
StartSound=WaterfallLoopEnd

;Waterfall *TX*
[WC06X]
Theater=yes
Normalized=yes
LoopStart=0
LoopEnd=8
LoopCount=-1
Rate=320
Flat=yes
DemandLoad=true
ShouldUseCellDrawer=true
StartSound=WaterfallLoopMid

;Waterfall *TX*
[WC07X]
Theater=yes
Normalized=yes
LoopStart=0
LoopEnd=8
LoopCount=-1
Rate=320
Flat=yes
DemandLoad=true
ShouldUseCellDrawer=true
StartSound=WaterfallLoop

;Waterfall *TX*
[WC08X]
Theater=yes
Normalized=yes
LoopStart=0
LoopEnd=8
LoopCount=-1
Rate=320
Flat=yes
DemandLoad=true
ShouldUseCellDrawer=true
StartSound=WaterfallLoopEnd

;Waterfall *TX*
[WC09X]
Theater=yes
Normalized=yes
LoopStart=0
LoopEnd=8
LoopCount=-1
Rate=320
Flat=yes
DemandLoad=true
ShouldUseCellDrawer=true
StartSound=WaterfallLoopEnd

;Waterfall *TX*
[WC10X]
Theater=yes
Normalized=yes
LoopStart=0
LoopEnd=8
LoopCount=-1
Rate=320
Flat=yes
DemandLoad=true
ShouldUseCellDrawer=true
StartSound=WaterfallLoopMid

;Waterfall *TX*
[WC11X]
Theater=yes
Normalized=yes
LoopStart=0
LoopEnd=8
LoopCount=-1
Rate=320
Flat=yes
DemandLoad=true
ShouldUseCellDrawer=true
StartSound=WaterfallLoop

;Waterfall *TX*
[WC12X]
Theater=yes
Normalized=yes
LoopStart=0
LoopEnd=8
LoopCount=-1
Rate=320
Flat=yes
DemandLoad=true
ShouldUseCellDrawer=true
StartSound=WaterfallLoopEnd

;Waterfall *TX*
[WC13X]
Theater=yes
Normalized=yes
LoopStart=0
LoopEnd=8
LoopCount=-1
Rate=320
Flat=yes
DemandLoad=true
ShouldUseCellDrawer=true
StartSound=WaterfallLoopEnd

;Waterfall *TX*
[WC14X]
Theater=yes
Normalized=yes
LoopStart=0
LoopEnd=8
LoopCount=-1
Rate=320
Flat=yes
DemandLoad=true
ShouldUseCellDrawer=true
StartSound=WaterfallLoopMid

;Waterfall *TX*
[WC15X]
Theater=yes
Normalized=yes
LoopStart=0
LoopEnd=8
LoopCount=-1
Rate=320
Flat=yes
DemandLoad=true
ShouldUseCellDrawer=true
StartSound=WaterfallLoop

;Waterfall *TX*
[WC16X]
Theater=yes
Normalized=yes
LoopStart=0
LoopEnd=8
LoopCount=-1
Rate=320
Flat=yes
DemandLoad=true
ShouldUseCellDrawer=true
StartSound=WaterfallLoopEnd

;Waterfall
[WD01X]
Theater=yes
Normalized=yes
LoopStart=0
LoopEnd=8
LoopCount=-1
Rate=320
Flat=yes
DemandLoad=true
ShouldUseCellDrawer=true
StartSound=WaterfallLoopEnd

;Waterfall
[WD02X]
Theater=yes
Normalized=yes
LoopStart=0
LoopEnd=8
LoopCount=-1
Rate=320
Flat=yes
DemandLoad=true
ShouldUseCellDrawer=true
StartSound=WaterfallLoopMid

;Waterfall
[WD03X]
Theater=yes
Normalized=yes
LoopStart=0
LoopEnd=8
LoopCount=-1
Rate=320
Flat=yes
DemandLoad=true
ShouldUseCellDrawer=true
StartSound=WaterfallLoop

;Waterfall
[WD04X]
Theater=yes
Normalized=yes
LoopStart=0
LoopEnd=8
LoopCount=-1
Rate=320
Flat=yes
DemandLoad=true
ShouldUseCellDrawer=true
StartSound=WaterfallLoopEnd

;Waterfall
[WD05X]
Theater=yes
Normalized=yes
LoopStart=0
LoopEnd=8
LoopCount=-1
Rate=320
Flat=yes
DemandLoad=true
ShouldUseCellDrawer=true
StartSound=WaterfallLoopEnd

;Waterfall
[WD06X]
Theater=yes
Normalized=yes
LoopStart=0
LoopEnd=8
LoopCount=-1
Rate=320
Flat=yes
DemandLoad=true
ShouldUseCellDrawer=true
StartSound=WaterfallLoopMid

;Waterfall
[WD07X]
Theater=yes
Normalized=yes
LoopStart=0
LoopEnd=8
LoopCount=-1
Rate=320
Flat=yes
DemandLoad=true
ShouldUseCellDrawer=true
StartSound=WaterfallLoop

;Waterfall
[WD08X]
Theater=yes
Normalized=yes
LoopStart=0
LoopEnd=8
LoopCount=-1
Rate=320
Flat=yes
DemandLoad=true
ShouldUseCellDrawer=true
StartSound=WaterfallLoopEnd

;Waterfall
[WD09X]
Theater=yes
Normalized=yes
LoopStart=0
LoopEnd=8
LoopCount=-1
Rate=320
Flat=yes
DemandLoad=true
ShouldUseCellDrawer=true
StartSound=WaterfallLoopEnd

;Waterfall
[WD10X]
Theater=yes
Normalized=yes
LoopStart=0
LoopEnd=8
LoopCount=-1
Rate=320
Flat=yes
DemandLoad=true
ShouldUseCellDrawer=true
StartSound=WaterfallLoopMid

;Waterfall
[WD11X]
Theater=yes
Normalized=yes
LoopStart=0
LoopEnd=8
LoopCount=-1
Rate=320
Flat=yes
DemandLoad=true
ShouldUseCellDrawer=true
StartSound=WaterfallLoop

;Waterfall
[WD12X]
Theater=yes
Normalized=yes
LoopStart=0
LoopEnd=8
LoopCount=-1
Rate=320
Flat=yes
DemandLoad=true
ShouldUseCellDrawer=true
StartSound=WaterfallLoopEnd

;Waterfall
[WD13X]
Theater=yes
Normalized=yes
LoopStart=0
LoopEnd=8
LoopCount=-1
Rate=320
Flat=yes
DemandLoad=true
ShouldUseCellDrawer=true
StartSound=WaterfallLoopEnd

;Waterfall
[WD14X]
Theater=yes
Normalized=yes
LoopStart=0
LoopEnd=8
LoopCount=-1
Rate=320
Flat=yes
DemandLoad=true
ShouldUseCellDrawer=true
StartSound=WaterfallLoopMid

;Waterfall
[WD15X]
Theater=yes
Normalized=yes
LoopStart=0
LoopEnd=8
LoopCount=-1
Rate=320
Flat=yes
DemandLoad=true
ShouldUseCellDrawer=true
StartSound=WaterfallLoop

;Waterfall
[WD16X]
Theater=yes
Normalized=yes
LoopStart=0
LoopEnd=8
LoopCount=-1
Rate=320
Flat=yes
DemandLoad=true
ShouldUseCellDrawer=true
StartSound=WaterfallLoopEnd


;************************************************


;Tunnel roof
[TUNTOP01]
Theater=yes
Normalized=yes
Layer=ground
YSortAdjust=1000
LoopStart=0
LoopEnd=0
LoopCount=-1
Rate=0
Flat=yes
;DetailLevel=0
DemandLoad=true
ShouldFogRemove=false

;Tunnel roof
[TUNTOP02]
Theater=yes
Layer=ground
YSortAdjust=1000
Normalized=yes
LoopStart=0
LoopEnd=0
LoopCount=-1
Rate=0
Flat=yes
;DetailLevel=0
DemandLoad=true
ShouldFogRemove=false

;Tunnel roof
[TUNTOP03]
Theater=yes
Normalized=yes
LoopStart=0
LoopEnd=0
LoopCount=-1
Rate=0
Flat=yes
;DetailLevel=0
DemandLoad=true
ShouldFogRemove=false

;Tunnel roof
[TUNTOP04]
Theater=yes
Normalized=yes
LoopStart=0
LoopEnd=0
LoopCount=-1
Rate=0
Flat=yes
;DetailLevel=0
DemandLoad=true
ShouldFogRemove=false

;Tunnel roof **TX**
[TUNTOP05]
Theater=yes
Normalized=yes
Layer=ground
YSortAdjust=1000
LoopStart=0
LoopEnd=0
LoopCount=-1
Rate=0
Flat=yes
;DetailLevel=0
DemandLoad=true
ShouldFogRemove=false

;Tunnel roof **TX**
[TUNTOP06]
Theater=yes
Layer=ground
YSortAdjust=1000
Normalized=yes
LoopStart=0
LoopEnd=0
LoopCount=-1
Rate=0
Flat=yes
;DetailLevel=0
DemandLoad=true
ShouldFogRemove=false

;Tunnel roof **TX**
[TUNTOP07]
Theater=yes
Normalized=yes
LoopStart=0
LoopEnd=0
LoopCount=-1
Rate=0
Flat=yes
;DetailLevel=0
DemandLoad=true
ShouldFogRemove=false

;Tunnel roof **TX**
[TUNTOP08]
Theater=yes
Normalized=yes
LoopStart=0
LoopEnd=0
LoopCount=-1
Rate=0
Flat=yes
;DetailLevel=0
DemandLoad=true
ShouldFogRemove=false

;Tunnel roof **TX**
[TUNTOP09]
Theater=yes
Normalized=yes
LoopStart=0
LoopEnd=0
LoopCount=-1
Rate=0
Flat=yes
;DetailLevel=0
DemandLoad=true
ShouldFogRemove=false

;Tunnel roof **TX**
[TUNTOP10]
Theater=yes
Normalized=yes
LoopStart=0
LoopEnd=0
LoopCount=-1
Rate=0
Flat=yes
;DetailLevel=0
DemandLoad=true
ShouldFogRemove=false

;Tunnel roof **TX**
[TUNTOP11]
Theater=yes
Normalized=yes
LoopStart=0
LoopEnd=0
LoopCount=-1
Rate=0
Flat=yes
;DetailLevel=0
DemandLoad=true
ShouldFogRemove=false

;Tunnel roof **TX**
[TUNTOP12]
Theater=yes
Normalized=yes
LoopStart=0
LoopEnd=0
LoopCount=-1
Rate=0
Flat=yes
;DetailLevel=0
DemandLoad=true
ShouldFogRemove=false

;Tunnel roof **TX**
[TUNTOP13]
Theater=yes
Normalized=yes
LoopStart=0
LoopEnd=0
LoopCount=-1
Rate=0
Flat=yes
;DetailLevel=0
DemandLoad=true
ShouldFogRemove=false

;Tunnel roof **TX**
[TUNTOP14]
Theater=yes
Normalized=yes
LoopStart=0
LoopEnd=0
LoopCount=-1
Rate=0
Flat=yes
;DetailLevel=0
DemandLoad=true
ShouldFogRemove=false

;Tunnel roof **TX**
[TUNTOP15]
Theater=yes
Normalized=yes
LoopStart=0
LoopEnd=0
LoopCount=-1
Rate=0
Flat=yes
;DetailLevel=0
DemandLoad=true
ShouldFogRemove=false

;Tunnel roof **TX**
[TUNTOP16]
Theater=yes
Normalized=yes
LoopStart=0
LoopEnd=0
LoopCount=-1
Rate=0
Flat=yes
;DetailLevel=0
DemandLoad=true
ShouldFogRemove=false

;Tunnel roof **TX**
[TUNTOP17]
Theater=yes
Normalized=yes
LoopStart=0
LoopEnd=0
LoopCount=-1
Rate=0
Flat=yes
;DetailLevel=0
DemandLoad=true
ShouldFogRemove=false

;Tunnel roof **TX**
[TUNTOP18]
Theater=yes
Normalized=yes
LoopStart=0
LoopEnd=0
LoopCount=-1
Rate=0
Flat=yes
;DetailLevel=0
DemandLoad=true
ShouldFogRemove=false

;Tunnel roof **TX**
[TUNTOP19]
Theater=yes
Normalized=yes
LoopStart=0
LoopEnd=0
LoopCount=-1
Rate=0
Flat=yes
;DetailLevel=0
DemandLoad=true
ShouldFogRemove=false

;Tunnel roof **TX**
[TUNTOP20]
Theater=yes
Normalized=yes
LoopStart=0
LoopEnd=0
LoopCount=-1
Rate=0
Flat=yes
;DetailLevel=0
DemandLoad=true
ShouldFogRemove=false

 

rulesmd.ini changes:

The index numbers below may need to be edited to fit your [Animations] list.
[Animations]
;TX ANIMATIONS BEGIN
621=WA05X
622=WA06X
623=WA07X
624=WA08X
625=WB05X
626=WB06X
627=WB07X
628=WB08X
629=WC05X
630=WC06X
631=WC07X
632=WC08X
633=WD05X
634=WD06X
635=WD07X
636=WD08X
637=WA09X
638=WA10X
639=WA11X
640=WA12X
641=WB09X
642=WB10X
643=WB11X
644=WB12X
645=WC09X
646=WC10X
647=WC11X
648=WC12X
649=WD09X
650=WD10X
651=WD11X
652=WD12X
653=WA13X
654=WA14X
655=WA15X
656=WA16X
657=WB13X
658=WB14X
659=WB15X
660=WB16X
661=WC13X
662=WC14X
663=WC15X
664=WC16X
665=WD13X
666=WD14X
667=WD15X
668=WD16X
669=TUNTOP05
670=TUNTOP06
671=TUNTOP07
672=TUNTOP08
673=TUNTOP09
674=TUNTOP10
675=TUNTOP11
676=TUNTOP12
677=TUNTOP13
678=TUNTOP14
679=TUNTOP15
680=TUNTOP16
681=TUNTOP17
682=TUNTOP18
683=TUNTOP19
684=TUNTOP20
;TX ANIMATIONS END

 

soundmd.ini changes:

The index numbers below may need to be edited to fit your [SoundList] list.
[SoundList]
856=WaterfallLoopEnd
857=WaterfallLoopMid


[WaterfallLoop]
Control=random all loop
Priority=low
Limit=3

This should be placed just af
ter the [WaterfallLoop] section.
[WaterfallLoopEnd]
Sounds=awatloa awatlob awatloc
Control=random all loop
Priority=low
Limit=1
Volume=15


This should be placed just aft
er the [WaterfallLoopEnd] section.
[WaterfallLoopMid]
Sounds=awatloa awatlob awatloc
Control=random all loop
Priority=low
Limit=1
Volume=15


Changes Since UMP7

Start / Welcome

Updating to 1.001

Updating to 1.002

Terrain Expansion

Extra Fixes (Optional)

Distributing Your Mod

Fix List

Credits