1% verses on warheads

A quote from CannisRabidus:
"1% means no retaliate, no passive acquire"
While this is what's intended, it's not what the game does. One element simply doesn't work, which screws up the effectiveness of any unit using a Hollowpoint-type warhead. Either 1% allows retaliation, or 1% now becomes 2% once things in the game get rolling...
Either way, a unit with 1% on the warhead WILL retaliate. A sniper being shot at by a tank will fire back at the tank, and ignore 500 juicy infantry who might be standing around that tank.
Changing the warhead to 0% verses is the only practical solution.


Changes Since UMP7

Start / Welcome

Updating to 1.001

Updating to 1.002

Terrain Expansion

Extra Fixes (Optional)

021 / 048

Distributing Your Mod

Fix List

Credits