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Fearless=,
Crawls= and Prone sequences (Desolator & Flak Trooper)
The Desolator has a prone sequence defined in art but has Fearless=yes
set in rules, meaning that the Desolator will not go prone. The Flak Trooper doesn't
go prone either because its art is flagged as Crawls=no.
I believe this is because when an infantry unit has a visible weapon projectile, the projectile will appear to be coming from thin air while the infantry unit is prone. Therefore, keeping these guys from crawling is by design, and not an error.
(That being said, the sequences of infantry like this could be edited so that the upright firing frames are called for the prone firing sequences.)
Another consideration has to do with how important the infantry's speed is to its use. Terrorists properly do not crawl because that would just slow them down, and they'd get killed before they got into effective range. Perhaps Desolators were prevented from crawling so they could
move more quickly to where they could best deploy.
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