Demolition Truck IFV & Terror Bomb IFV

Most unique IFV weapons also use a unique warhead that has the prefix "CR" (eg. [CRNUKEWH]).
The unique Terror Bomb IFV weapon however uses the not-unique warhead
[TerrorBombWH].
The warhead
[CRTerrorBombWH] is defined, though, and isn't used.
[CRTerrorBombWH] has a higher cellspread, additional animation, and affects buildings differently.


Based on the 'unmodded' YR settings, the Crazy Ivan IFV and Terrorist IFV weapons are strangely contradictory:

Crazy Ivan IFV:
Range=1
CellSpread=5

SubjectToCliffs=yes (irrelevant, because Range<2)
SubjectToElevation=yes (strange, because Range=1)
SubjectToWalls=yes (irrelevant, because Range=1)

Terrorist IFV:
Range=1.5
CellSpread=2
SubjectToCliffs=no
(irrelevant, because Range<2)
SubjectToElevation=no (Range is greater than 1, but only slightly)
SubjectToWalls=no

Because of the higher
CellSpread, if only one weapon was to have a higher range/range bonus from height then one would expect it to be the Crazy Ivan IFV and not the Terrorist IFV. However, it is in fact the other way around.
I believe the
Projectile and Range properties of the two weapons should be the same.

Many people choose to make the Terrorist use the same IFV weapon as Crazy Ivan, so as to free up an IFV weapon slot.

 


Changes Since UMP7

Start / Welcome

Updating to 1.001

Updating to 1.002

Terrain Expansion

Extra Fixes (Optional)

019 / 048

Distributing Your Mod

Fix List

Credits