IonBlast=IONBEAM2
MutateExplosion=yes

Anim List:

xx=IONBEAM2
xx=IONRING

Warhead:

[MutateExplosion]
CellSpread=3
PercentAtMax=.4;.3
WallAbsoluteDestroyer=yes
Wood=yes
Verses=100%,100%,100%,30%,20%,25%,4%,4%,1%,50%,50%
InfDeath=5
Rocker=yes
Sparky=no
ShakeXlo=4
ShakeXhi=4
ShakeYlo=20
ShakeYhi=20
CausesDelayKill=yes
DelayKillFrames=5
DelayKillAtMax=3.0
PenetratesBunker=yes
Bright=yes

[IonCannonWH]
CellSpread=4
PercentAtMax=1
;PercentAtMax=.02 ;used to be .8
;WallAbsoluteDestroyer=yes
Wood=yes
Verses=0%,0%,0%,0%,0%,0%,0%,0%,0%,0%,0%
InfDeath=5
Rocker=yes
Sparky=no
ShakeXlo=10 
ShakeXhi=10 
ShakeYlo=10 
ShakeYhi=20

Particles:

[IonBlast1]
Damage=1 ;gs
Warhead=IonCannonWH
Image=IONRING
MaxDC=4;30
MaxEC=30
StartFrame=0
EndStateAI=20;28
WindEffect=0
BehavesLike=Gas
StateAIAdvance=3

Superweapon:

[GeneticConverterSpecial]
UIName=Name:Ion
Name=Ion Cannon
IsPowered=true
RechargeVoice= 
ChargingVoice=
ImpatientVoice=
SuspendVoice=
RechargeTime=8
Type=GeneticConverter
Action=GeneticConverter
SidebarImage=IONICON
ShowTimer=yes
DisableableFromShell=yes
Range=5
LineMultiplier=3
FlashSidebarTabFrames=120
AIDefendAgainst=yes

Art:

[IONBEAM2]
Translucent=yes
Rate=500
Tiled=yes
TranslucencyDetailLevel=1
StartSound=IonCannonAttack
Next=IONBEAM
SpawnsParticle=IonBlast1
NumParticles=1
Crater=yes
ForceBigCraters=yes

[IONBEAM]
Translucent=yes
Layer=top
Rate=250 ;220
Tiled=yes
TranslucencyDetailLevel=1
Report=IonCannonAttack

Sound:

[IonCannonAttack]
Sounds= IonLaser
Type=global
Limit=1
Priority=critical
MinVolume=90
Volume=95 