Contents-	NAPYRA buildup, icon and snow theater graphics.
Author-		Blade
E-mail-		blade@mysanctuary.demon.co.uk
ICQ-		27537648

Information:
This zip contains additional graphics for the Pyramid of NOD that appears in a few single player missions. The new graphics add the nessesary elements to make the structure buildable by the player, such as the build up animation and an icon. It also adds new theater specific graphics so it can be built in the snow theaters (would a pyramid have sand on the side in the arctic? I didn't think so either). Just follow the instructions below to get the graphics read by TS and then look in NAPYRA rules.txt for the information you need to add to the .ini file.

What goes where?
Making extra mix files is a little more involved for TS than it was for RA or TD. Of the files included in this zip, here is what goes into which mix file. The .shp files all go into a mix called ecacheXX.mix (where XX is a number between 02 and 99 and is the same as the expandXX.mix your going to make in a second). You now put ecacheXX.mix INTO expandXX.mix  (this keeps things tidy but may not be required though I haven't personally tested it another way). Finally put expandXX.mix into yout TS directory and modify art.ini and rules.ini as outlined in the NAPYRA rules.txt file.

Credits:
Olaf van der Spek for the excellent XCC editing suite for the C&C series (including the XCC mix editor needed for this tutorial)
URL:
http://www.rtsn.org/xcc/

ztxjim for the afterglow editing site which contains many great tutorials on editing various aspects of TS
URL:
http://members.aol.com/ztxjim/glowmain.htm

Tiberium Rising for being the first site so far to host graphics (that I know of)
URL:
http://rising.tiberiumwarzone.com/

The site you got this off if not TR (covers me for future graphics hosting sites ;)