[Profiles]
0=Floater
1=Sectoid
2=celat
3=chrys
4=civf
5=xcom_0
6=xcom_1
7=xcom_2
[Floater]
OutputFile=E:\Development\RA2YR\UFO Unit Maker 2\Output\float\float 0000.bmp
SourceFile=E:\Development\RA2YR\UFO Unit Maker 2\Resources\float\FLOAT001.BMP
Weapon=0
WeaponOffsetY=0
UnitType=2
[Sectoid]
OutputFile=E:\Development\RA2YR\UFO Unit Maker 2\Output\secto\secto 0000.bmp
SourceFile=E:\Development\RA2YR\UFO Unit Maker 2\Resources\sectoid\SECTO001.BMP
Weapon=11
WeaponOffsetY=0
UnitType=8
[celat]
OutputFile=E:\Development\RA2YR\UFO Unit Maker 2\Output\celat\celat 0000.bmp
SourceFile=E:\Development\RA2YR\UFO Unit Maker 2\Resources\celatid\CELAT001.BMP
Weapon=0
WeaponOffsetY=0
UnitType=6
[chrys]
OutputFile=E:\Development\RA2YR\UFO Unit Maker 2\Output\chrys\chrys 0000.bmp
SourceFile=E:\Development\RA2YR\UFO Unit Maker 2\Resources\chrysalid\CHRYS001.BMP
Weapon=0
WeaponOffsetY=0
UnitType=4
[civf]
OutputFile=E:\Development\RA2YR\UFO Unit Maker 2\Output\civf\civf 0000.bmp
SourceFile=E:\Development\RA2YR\UFO Unit Maker 2\Resources\civf\CIVF001.BMP
Weapon=0
WeaponOffsetY=0
UnitType=3
[xcom_0]
OutputFile=E:\Development\RA2YR\UFO Unit Maker 2\Output\xcom_0\xcom_0 0000.bmp
SourceFile=E:\Development\RA2YR\UFO Unit Maker 2\Resources\xcom_0\XCOM_001.BMP
Weapon=3
WeaponOffsetY=0
UnitType=0
[xcom_1]
OutputFile=E:\Development\RA2YR\UFO Unit Maker 2\Output\xcom_1\xcom_1 0000.bmp
SourceFile=E:\Development\RA2YR\UFO Unit Maker 2\Resources\xcom_1\XCOM_001.BMP
Weapon=1
WeaponOffsetY=0
UnitType=0
[xcom_2]
OutputFile=E:\Development\RA2YR\UFO Unit Maker 2\Output\xcom_2\xcom_2 0000.bmp
SourceFile=E:\Development\RA2YR\UFO Unit Maker 2\Resources\xcom_2\XCOM_001.BMP
Weapon=7
WeaponOffsetY=0
UnitType=0
[General]
SelectedProfile=5
