[TKILLER]
UIName=Name:TKILL
Name=Tank Killer
Category=Soldier
Primary=TKRPGW
Secondary=TKRPGW2E
;OpenTransportWeapon=1;defaults to -1 (decide normally)  What weapon should I use in a Battle Fortress
Occupier=no;yes ; I can Occupy UC buildings
Prerequisite=NAHAND,RADAR,FACTORY
CrushSound=InfantrySquish
Strength=100
Pip=white
Armor=flak ;none
TechLevel=-1 ;3
Sight=6
Speed=4
Owner=Russians,Confederation,Africans,Arabs
AllowedToStartInMultiplayer=no
Cost=500
Soylent=200
Points=10
IsSelectableCombatant=yes
VoiceSelect=FlakTroopSelect        ;Change this to any sound you want
VoiceMove=FlakTroopMove
VoiceAttack=FlakTroopAttackCommand
VoiceFeedback=FlakTroopFear
VoiceSpecialAttack=FlakTroopMove
DieSound=FlakTroopDie
Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1}
PhysicalSize=1
MovementZone=Infantry
ThreatPosed=7 ; This value MUST be 0 for all building addons
ImmuneToVeins=yes
ImmuneToPsionics=no
Bombable=yes
VeteranAbilities=STRONGER,SIGHT,FASTER
EliteAbilities=SELF_HEAL,STRONGER
Size=1
Crushable=yes
ElitePrimary=TKRPGWE
EliteSecondary=TKRPGW2E
IFVMode=3
PixelSelectionBracketDelta=-6

[TKRPGW]
Damage=25
ROF=45
Range=8
Projectile=TKRPGP
Speed=25
Report=IntruderAttack
Warhead=TKRPGWH
Anim=GUNFIRE

[TKRPGW2]
Damage=25
ROF=45
Range=8
Projectile=AAHeatSeeker2
Speed=25
Report=IntruderAttack
Warhead=TKRPGWH
Anim=GUNFIRE

[TKRPGWE]	
Damage=35
ROF=45
Range=8
Projectile=TKRPGP
Speed=25
Report=TKRPGSound
Warhead=TKRPGWH
Anim=GUNFIRE

[TKRPGW2E]	
Damage=35
ROF=45
Range=8
Projectile=AAHeatSeeker2
Speed=25
Report=TKRPGSound
Warhead=TKRPGWH
Anim=GUNFIRE

[TKRPGP]
Image=DRAGON ;120MM
Arcing=true
Inviso=no
AA=no
AG=yes
;AN=yes
Shadow=no
Inaccurate=no
FlakScatter=no
SubjectToCliffs=no
SubjectToElevation=no
SubjectToWalls=no

[TKRPGWH]
CellSpread=1.5
PercentAtMax=.5
Verses=175%,150%,125%,90%,75%,55%,40%,25%,10%,100%,100%
AnimList=XGRYSML1
InfDeath=3
Conventional=yes


ART:

[TKILLER]
Cameo=TKILICON
Sequence=TKSequence
Crawls=no
Remapable=yes
FireUp=2
PrimaryFireFLH=90,0,175
SecondaryFireFLH=90,0,175

[TKSequence]
Ready=0,1,1
Guard=0,1,1
Prone=86,1,6
Walk=8,6,6
FireUp=164,6,6
Down=260,2,2
Crawl=86,6,6
Up=276,2,2
FireProne=212,6,6
Idle1=56,15,0,S
Idle2=293,8,0,E
Die1=134,15,0
Die2=134,15,0
Die3=0,1,1
Die4=0,1,1
Die5=0,1,1
;Cheer=56,15,0,W
Cheer=293,8,0,E
Paradrop=292,1,0
Panic=8,6,6
