Sectoid:
The Sectoid Hierarchy ranges from soldiers to leaders with powerful psionic abilities. These psionic powers can be used to demoralise soldiers in combat, or even take control of their minds. They tend to indulge in human abductions and cattle mutilation. The abduction is used to extract genetic material for cross breeding and developing clones for infiltrating human society. The cattle provide both nutrition and genetic material. This race appears to want to develop superior genetic hybrids to increase the efficiency of their hive-like society.

Sectoid autopsy:
The autopsy reveals vestigial digestive organs and a simple structure. The brain and eyes are very well developed. The structure suggests genetic alteration or mutation. The small mouth and nose appear to have little function. The webbing between the fingers, and the flat feet suggest aquatic origins. There are no reproductive organs, and no clues as to how this species can reproduce. They are most probably a genetically engineered species.


Intelligent species.
Height                1.6m
TUs                   54-63
Health                30
Stamina               90-105
React.                63-74
Strength              30-35
Bravery               80
Firing Accuracy       26-61%
Throwing Accuracy     58%
Close Combat Accuracy 76%
Psionic Skill         50-70 (only Leaders and Commanders have psionic skill)
Psionic Strength      40-58
Front Armour          2-4
L/R   Armour          2-3
Rear  Armour          1-2
Under Armour          1-2


