Author: Gamemate
Email: bossemannen@yahoo.se
Descreption: It is a new infantary with an acid gun the original idea was from OmegaRed but
I made the unit, it is good against all infantry and some Tanks with low armor.
Type: Shp unit
Basic info: The zip contains cameos, projectile, explosion, codes and offcourse the unit.
Note I have put 4 diffrent cameos, it makes it easier to apply a name.

Art ini Stuff

[DKTR] ; Acid Launcher
Cameo=ACIDICON
AltCameo=ACIDUICO
Sequence=ClegSequence
Crawls=yes
Remapable=yes
FireUp=2
PrimaryFireFLH=100,-23,122

[ACIDBALL]
Trailer=ACIDTRAIL
UseLineTrail=yes
LineTrailColor=255,128,0
LineTrailColorDecrement=24
Rotates=yes
Report=InfantryMelt

[ACIDTRAIL]
Translucent=yes
Report=InfantryMelt
Damage=0.2
Warhead=ACIDWH

[ACID]
Translucent=yes
Report=InfantryMelt

End of Art ini stuff
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Rules ini Stuff

; Add to the Infantary list
xx=DKTR

; Add to the animation list
xxxx=ACIDBALL
xxxx=ACIDTRAIL
xxxx=ACID

[DKTR]
UIName=Name:DKTR
Name=Acid Launcher ; Hmm the name doesn´t sound correct change it if you want to
Category=Soldier
Primary=ACIDWEAPON
Prerequisite=GAPILE ; Edit to balance, it was only made for testing purpose
CrushSound=InfantrySquish
Crushable=no
Strength=125
Armor=flak
TechLevel=10
Pip=red
Sight=8
Speed=5
Owner=British,French,Germans,Americans,Alliance
Cost=1500
Points=15
IsSelectableCombatant=yes
VoiceSelect=ChronoLegionSelect ; Edit to make it sound better, that goes for all the sounds for the unit
VoiceMove=ChronoLegionMove
VoiceAttack=ChronoLegionAttackCommand
VoiceFeedback=ChronoLegionFear
VoiceSpecialAttack=ChronoLegionMove
DieSound=ChronoLegionDie
Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1}
PhysicalSize=1
Nominal=yes
MovementZone=Infantry
ThreatPosed=40
ImmuneToRadiation=no
ImmuneToPsionics=no
Bombable=yes
AllowedToStartInMultiplayer=no
Size=1
VeteranAbilities=STRONGER,FIREPOWER,ROF,SIGHT,FASTER
EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF
CanPassiveAquire=yes
CanRetaliate=yes
PreventAttackMove=yes
IFVMode=1
ImmuneToVeins=yes

[ACIDWEAPON]
Damage=50
ROF=60
Range=7
Speed=80
Projectile=InvisibleHighACID
Warhead=ACIDWH
Report=InfantryMelt
Bright=yes

[InvisibleHighACID]
Image=ACIDBALL
High=yes
VeryHigh=yes
Arcing=yes
Proximity=yes

[ACIDWH]
Verses=200%,100%,100%,100%,100%,100%,80%,80%,80%,80%,100%
InfDeath=7
Wall=yes
CombatLightSize=140
AnimList=ACID
CLDisableBlue=true
CLDisableGreen=true
VeinHole=yes
