;This fle contains the settings needed to make the GACOMM upgradable radar work
;First the art.ini settings which are important to making the upgrades look correct

;Additional note, to use the new upgrade icons as well as the ones for the plug center, you have to make new entries for the GA comm upgrades in art.ini as well as rules.ini, but this is not covered here.

;This is the art section for the structure, it took me ages to work out the power up values
[GACOMM]
Remapable=yes
Normalized=yes
Cameo=COMMICON
Foundation=2x2
Height=3
Buildup=GACOMMMK
DemandLoadBuildup=true
FreeBuildup=true
NewTheater=yes
ActiveAnim=GARADR_A
ActiveAnimDamaged=GARADR_AD
ActiveAnimZAdjust=-60
ActiveAnimPowered=yes
PowerUp1LocXX=22
PowerUp1LocYY=-4
PowerUp1LocZZ=-30
PowerUp1YSort=-5
PowerUp2LocXX=-2
PowerUp2LocYY=-17
PowerUp2LocZZ=-42
PowerUp2YSort=50

;Now on to rules.ini, just add the following info to the relevant sections

;To[BuildingTypes] add:
XXX=GACOMM
YYY=GACOMM1
ZZZ=GACOMM2
WWW=GACOMM3
VVV=GACOMM4

;To the buildings section add:

;Upgrade Radar
[GACOMM]
Name=Advanced Radar	;Whatever you want to call it
Prerequisite=none
Strength=1000
Radar=yes
Armor=wood
TechLevel=3
Adjacent=2
Sight=10
Owner=GDI,Nod
Cost=100		;Cost up to you
Points=60
Power=-40
Powered=true
Capturable=true
Sensors=yes
Crewed=yes
Upgrades=2
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
MaxDebris=6
ThreatPosed=0	; This value MUST be 0 for all building addons
DamageParticleSystems=SparkSys,SmallGreySSys,BigGreySmokeSys
DamageSmokeOffset=440, 200, 200
AIBuildThis=no ;yes

;copy of GAPLUG1, the threat reating node, for the upgradable radar
[GACOMM1]
Name=Threat Rating Node
Image=GAPLUG_D
Prerequisite=GACOMM
TechLevel=1
Armor=wood
Sight=1
Owner=GDI,Nod
Cost=500
Points=30
Power=-20
Crewed=no
Capturable=no
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
PowersUpBuilding=gacomm
PowersUpToLevel=-1
ThreatPosed=0	; This value MUST be 0 for all building addons
IsThreatRatingNode=true

;copy of GAPLUG2, Seeker Control, as above.
[GACOMM2]
Name=Seeker Control
Image=GAPLUG_E
Prerequisite=GACOMM 	;Adjust as desired
TechLevel=10
Armor=wood
Sight=1
Owner=GDI,Nod
Cost=1000		;Cost same as for upgrade center version?
Points=30
Power=-50
Crewed=no
Capturable=no
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
PowersUpBuilding=gacomm
PowersUpToLevel=-1
ThreatPosed=0	; This value MUST be 0 for all building addons
SuperWeapon=HuntSeekSpecial
AIBuildThis=no ;yes

;copy of GAPLUG3, Ion Cannon, as above
[GACOMM3]
Name=Ion Cannon Uplink
Image=GAPLUG_F
Prerequisite=GACOMM
TechLevel=10
Armor=wood
Sight=1
Owner=GDI,Nod
Cost=1500
Points=30
Power=-100
Crewed=no
Capturable=no
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
PowersUpBuilding=gacomm
PowersUpToLevel=-1
SuperWeapon=IonCannonSpecial
ThreatPosed=0	; This value MUST be 0 for all building addons
AIBuildThis=no ;yes

;copy of GAPLUG4 (FS), Drop Pod Control **best put into firestrm.ini**
[GACOMM4]
Name=Drop Pod Node
Image=GAPLUG_D
Prerequisite=GACOMM
TechLevel=10
Armor=wood
Sight=1
Owner=GDI,Nod
Cost=1000  ;was 1200
Points=30
Power=-20
Crewed=no
Capturable=no
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
PowersUpBuilding=gacomm
PowersUpToLevel=-1
ThreatPosed=0	; This value MUST be 0 for all building addons
SuperWeapon=DropPodSpecial
AIBuildThis=no ;yes